Tuesday, 3 May 2011

Criterion names Guildford the "center of UK development"


You may not know it, but some of the industry's biggest titles are developed close to home, that is if home is the south of England.

DICE on Bad Company 2's sound: "We really nailed it"


Swedish developer DICE has been working on the Battlefield series for around a decade now, and if there's one thing that the team has kept at a consistently high level in each game it's audio. Clearly we're not the only ones who think that; Battlefield: Bad Company 2 picked up a BAFTA for Use of Audio last month. How do DICE manage to stand out from the pack when it comes to assaulting your ears? We asked two members of the team, Patrick Bach and David Goldfarb.

Heavy Rain creator speaks on the challenges of game development


Gamers will know that Heavy Rain is like no other title in the industry today. This interactive drama doesn't stop if one of the main characters dies, and every scene will turn out differently depending on the actions you take within.

Interview / Heavy Rain composer Normand Corbeil


Ever wonder what goes into making a game's soundtrack, how they differ from a movie's, or what the best game soundtracks are? We think about all of these questions and more, which is why we put them to Normand Corbeil, the composer behind the stellar soundtrack for PS3 hit, Heavy Rain. Read on for the full interview.

Tracking the PSN outage


It started as a simple Network failure on a Wednesday night, but before Sony knew it they were facing the biggest crisis that their PlayStation brand has ever come up against. It's been a week now since the electronics giant admitted that the personal information of some 77 million PlayStation Network accounts had been stolen, and people still aren't happy. Let's step back in time by just a few weeks to see how everything span out of control.

Rare talks about developing for Kinect



Kinect is big business. Microsoft's controller-free motion device for the Xbox 360 has become the biggest selling entertainment device on the planet, selling over 10 million units since its November 2010 release. Kinect Sports, one of the more successful Kinect games, came packed in with the device at launch. Rare, the developers behind the game, have been incredibly impressed with both their new game and the device itself.

Review and Video Review / Dead Space 2


The video review for Visceral's scary shooter is above. The written review is below.